Xamarin‘s cross-platform mobile application framework has Xamarin.iOS and Xamarin.Android at its core. Both Xamarin.Android and Xamarin.iOS are based on Mono. Mono is an open source implementation of .NET (CLI and CLS). Xamarin’s customers are Microsoft (.NET) shops. Microsoft is open sourcing .NET itself. What does all this mean for Xamarin? Is Xamarin’s competitive advantage going to be undermined by the open source .NET? Microsoft’s Universal Application Platform (UAP) and the promise of making .NET applications run on Mac and Linux seems to indicate that Microsoft may be emerging as a threat to Xamarin. The formidable Microsoft has perhaps spelled death for Xamarin by standing up a competitor to Mono. If you are a developer getting started with Xamarin or already using […]
The story of Windows Universal Apps is the result of advancements in three areas: The platform convergence between Windows 8.1 and Windows Phone 8.1 The (ongoing) unification of Windows and Windows Phone stores. Shared Projects and other enhancements in Visual Studio 2013 Update 2 to support cross-platform development. I have written about my experience in converting an existing Windows 8 app, CensusMapper, to a Universal App on the AIS Blog. Read the article here. I have also created another Universal App, LRMS, using Windows App Studio. This app is available in both Windows and Windows Phone Stores. I gave a presentation at the Raleigh Code Camp this past weekend : Creating Universal Apps for Windows Phone 8.1 and Windows 8.1. Thanks […]
TRINUG January Main Meeting You will learn how to use MVVM in your own Windows 8 application – desktop/mobile You will learn MVVM fundamentals. You will see the contrast between an MVVM application and a non-MVVM application.