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PackRaft with Xamarin and Microsoft Azure

PackRaft is a cross-platform mobile application built with Xamarin. It integrates with Microsoft Azure services, such as Azure Table Storage and Azure App Service. It is created with Xamarin.Forms for iOS and Android (Windows version will be coming soon).     The purpose of creating this sample application was to expand expertise in cross-platform mobile development with Windows Azure integration, specifically with Xamarin.Forms […]

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Does Xamarin have a future?

Xamarin‘s cross-platform mobile application framework has Xamarin.iOS and Xamarin.Android at its core. Both Xamarin.Android and Xamarin.iOS are based on Mono. Mono is an open source implementation of .NET (CLI and CLS). Xamarin’s customers are Microsoft (.NET) shops. Microsoft is open sourcing .NET itself. What does all this mean for Xamarin? Is Xamarin’s competitive advantage going to be undermined by the open […]

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Creating Android Apps using C# and Xamarin

You can create native Android and iOS applications using C#, with Xamarin. I explored the capabilities of Xamarin tools and the development experience with Xamarin to create an Android version of CensusMapper. CensusMapper displays U.S. Census data on a Map. I created the original application for Windows 8 (WinRT) using C#. I have since converted it to an MVVM (C#) application, […]

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Universal Apps

The story of Windows Universal Apps is the result of advancements in three areas: The platform convergence between Windows 8.1 and Windows Phone 8.1 The (ongoing) unification of Windows and Windows Phone stores. Shared Projects and other enhancements in Visual Studio 2013 Update 2 to support cross-platform development. I have written about my experience in converting an existing Windows 8 […]